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1 Ignazia, Ray {Done} on Thu Mar 31, 2016 9:05 am

Ray Ignazia


   “The distance between insanity and genius is measured only by success.”


Name(s): Ray Ignazia
Nickname(s): Legend Killer
Age: 18
Gender: Male
Birthday: 26th July
Sexuality: Straight
Rank: D
Guild: Guildless
Tattoo: Right Pectoral
Face Claim: Gilgamesh, Fate//Stay Night


Height: 6’1”
Weight: 82 kg
Hair: Mid-length, quiffed, light  blonde
Eyes: Red
Description: A tall and well built man, Ray possesses the characteristic glowing eyes of his lineage. However, unlike his lineage, Ray has dull blonde hair, which are due to his mother having the dominant genes for hair color. Ray retains the piercing gaze of his lineage as well, and the basic body structure- sharp features, with a good amount of muscle on them. Ray is more than often seen wearing a loose red cloth type underneath golden armour, fitting in with his self-appointed Emperor theme. The armour itself consists of a breastplate, a crotch protector, and a shoulder plate only on the left arm. This gives Ray maximum movement. The loose red cloth also leaves his limbs open for the same reason. Ray also wears a black cloth tied around throughout his armour, creating a limb support like structure with the cloth, in order to ensure that the armor does not constantly rub against Ray’s body. Both of Ray’s ears are pierced, and he adorns them with royal earrings, only for them to fit in with the emperor theme. The armor itself has certain markings throughout, which represent the kingly status of his magic.  


Personality: Being a cold and calculating person, Ray appears to be giving off a distinctly cold aura in the form of "anti-social" mannerisms and the possibility of having a strong form of magic,thus,usually making people feel uncomfortable around him. Ray also has a more sadistic side to him,known as "Evil Ray",which is activated in battle or in tight situations,which likes to kill and destroy everything in its path. The formation of these two distinct personalities has earned Ray the status of being schizophrenic,but the truth lies in the fact that "Evil Ray" is just the part that Ray keeps hidden from public,and is not a specifically different personality.

Some say he's cold, some say he's uncaring, some say he's cunning. A mix of all three, Ray's true personality is left unknown to everyone but his close friends, as he is very picky whilst choosing his friends.  However, there are a few sure shot things about him. Ray, while not exactly an introvert, does not believe in socializing unless it's for an intended plan. He is very perceptive, and is able to focus on things overlooked by normal people. He tends to be very cold to strangers, and almost as cold to people who do end up knowing him. He doesn't care much about anything except what's on his mind, and comes off as quite arrogant, even though that is rarely the case. He doesn't speak much, choosing to remain silent in order to observe and plan accordingly. He also never acts without a set plan, a habit set into him by his father. Although his exterior may be as tough as nails, he does have a soft interior, a fact known only to his closest friends. However, if infuriated, Ray reveals his more sadistic side, a complete incarnation of said 'evil', as he turns into a very sadistic individual who only concentrates on torturing his opponent. While known for these other things, Ray is best known for his intellect, something that stands out in his manner of conduct.

While Ray isn't much for being under leadership, he will gladly follow those with a plan that makes sense, and can be carried out efficiently. The leader, in this case, will have to be a complete genius, and extremely powerful to get Ray to follow him. Ray will also follow those who he can consider as his friends, out of mutual trust. As for himself being a leader, Ray believes in winning battles and leading people through strategies, something that has been brought forth by his reliance on his intelligence in order to win. However, while battling, he seems to be uncaring, but that is just a ruse to hide his actual thought processes from enemies, as he likes to surprise them with his plans. He also tends to become very sadistic in battles, and thus his fights have always been gory, to an extent. He can be classified as a psychopath while battling, and that can be evident in the freaky grin that's always on his face when he knows he's about to hurt someone.

Motivations: Ray's inherent motivation is to achieve the maximum amount of power that is humanely possible, be it through lawful/unlawful means. His entire definition, or idea, of power rotates around the fact that intelligence is greater than brawn, therefore he also has to prove this to the world, which becomes a greater motivation for him.  
Arachnophobe: Ray has an unnatural and unreasonable fear of spiders, something that has been inherent throughout his lineage. Ray will freeze on the spot or get away from the scene in the fastest manner possible if a threatening arachnid confronts him.
Atychiphobe: Ray has an unwarranted, abnormal, and persistent fear of failure, wherein he will do anything in order to avoid failure of any task or requirement. If he fails, Ray goes into a certain thought process wherein he will be unable to move or function till he gets over the failure.
Athazagoraphobe: Ray has a completely irrational fear of being forgotten, something that is tied deeply with his want to be known and feared. If faced with a person that has forgotten Ray, Ray has no control over his response and may end up attacking or starting to brood about that fact, and be afraid of losing his identity.


  • Honor
  • Light
  • Strategies
  • Power


  • Dishonorable People
  • Darkness
  • Reckless/Impulsive actions
  • Weakness

Positive Characteristics:

  • Acrobatic (+3): You have excellent body awareness and coordination.
    Explanation: Character can perform flashy moves such as back flips, cartwheels and various other moves when dodging an attack.
  • Alertness (+4): You have finely tuned senses.
    Explanation: Passive D Rank hearing, sight, and smell buffs.
  • Swift (+3): You are fleet of foot. When running, you move three times your normal speed.
    Explanation: You have a passive C Rank speed buff at all times.
  • High Society (+2): You know good manners and were trained to handle social interactions in noble circles. This is useful in requests involving members of the highest levels of society, such as monarchs, nobles, courtiers, lords and ladies, and high-ranking clerics.
    Explanation: You are capable of having threads with nobles. Those without this feat cannot.

Total: +12

Negative Characteristics:

  • Aloof (-1): Your manner is cold and unapproachable, distancing you from friends and strangers alike. Your preternatural intelligence lends itself to viewing others as slow-witted and a waste of your precious time. Your charisma is lowered.
    Explanation: You can't act nice to people and you can't make friends easily.
  • Ambitious (-1): You crave power. Money is nice, but being in charge of other people is your favorite thing. You are likely to be brought down by attempting a risky grab for power and failing. Even when deals are risky you will give in and agree most of times.
    Explanation: You will attempt to overthrow friends or foes alike when the opportunity rises regardless if it seems like it's not possible.
  • Arrogant (-1): You firmly believe that you are better than anyone else is. Your ideas are the best, your clothes are the most stylish, and you have to let everyone else know how much better you are. Once in a while you openly show contempt or disdain for someone else.
    Explanation: You must at least act arrogant one out of five posts.
  • Bad Reputation (-1): You have a reputation that angers or frightens people. Examples include being unlucky, petty, or cruel. The rep may or may not be accurate, but in either case, word travels faster than you do.
    Explanation: You can't communicate easily with non player characters. Somehow they've heard of you and the things they've heard weren't too good.
  • Cruel (-1): You have a sadistic streak that causes you to perform acts of cruelty for no good reason. Of course, this doesn't endear you to others. Most times you are prudent enough to carry out your cruelties on those under your thumb, rather than those you see as equals. However, you carry a constant social stigma, as rumors have their way of getting around.
    Explanation: You must perform an act of cruelty one out of five posts.
  • Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing themselves to the limit at every available opportunity.
    Explanation: You can't refuse the opportunity of engaging into combat with anyone or anything that is stronger than you. You also always volunteer and perform tasks that have a risk attached to them when you are in a group.
  • Derangement/Insanity (-3): Due to circumstances beyond your control, you are permanently insane. You may have a congenital brain disorder, or perhaps you saw something mortals were never intended to lay eyes upon, and it drove you mad. Choose a Derangement/Insanity for your character from the lists below. Though the list is by no means exhaustive, the following options are ones that have been presented in game terms and that have definable--and most times numerical--penalties.
    Bipolar Mood Disorder: The character oscillates between the mood states mentioned above, sometimes staying in one mood for weeks at a time, sometimes rapidly switching from one to another. Also known as manic depressive.
    Explanation: Character must bounce between emotional highs and lows once every three posts. Happy to sad, anger to happiness, etc.
  • Extravagant (-2): You enjoy living in the lap of luxury. Ale is never good enough if you can get fine wine instead. You aren't happy with anything less than the finest room in the inn. In addition, any equipment or services you purchase cost 10% more than the standard rate for the locale you are currently in. The best of the best always costs more, after all.
    Explanation: You will always pay 10% more when purchasing something.

Total: -12


Magic: Light Magic
Type: Caster
Element: Light
Description: It is a Magic in which the caster is able to manipulate and utilize light in various ways.  When used for offense, the Magic can take the form of a sphere-like object that can be ejected at the opponent or as a beam that can be blasted. Light can also be emitted from the caster's body; depending on the brightness or heat that the light emits, it can be capable enough to blind an enemy or cause the surroundings to explode. Light Magic can also be manifested for multiple usage in defense.

Similar to other types of Elemental Magic, Light Magic can allow the user to transform their body into the element they control: by transforming into a light beam, the user is able to have the added advantage of traveling around at very high speeds and blinding and damaging, and, depending on the intensity, everyone and everything they come in contact with, much like real light.
The major strengths of said magic are it's ability to change the caster's physiology into the element, allowing the caster to manipulate and control the element with a much higher success rate. The caster can utilise this magic with great versatility, and therefore has limitless options as to what he/she could do with the light they generate. The caster can also manipulate sources of Light not generated from the caster's body, to an extent, in order to aid to this usage of this magic. The caster's magic is notably stronger against Darkness and "unholy" type elementals. This magic is said to be purifying, and the intensity of the light can also be increased to increase damage output.
The user is put at a great disadvantage around darkness which may completely engulf the light the caster creates. The caster is also at a higher disadvantage towards stronger darkness magic users, since they can easily engulf and snuff out the light. The light generated by the caster can be eaten by any slayer with the same elemental affinity, and it's effectiveness will not be seen much against magic which don't have an elemental weakness to light or holy magics, in which case, it is only the damage output that counts.


History:"Living life large isn't as easy as it seems.."
Being born in a family of what could only be termed as "over achievers", Ray Ignazia's life wasn't exactly the easiest around. His parents couldn't care less about Ray's emotions, however, the one thing they did care about, was Ray's development from a normal human, to an efficient genius that was the family's signature style. It mattered not to them how Ray became what he had to, it was just the end that mattered most. Ray was pushed to study all forms of knowledge areas pertinent to magic, whether or not he showed any interest in it, and if he failed to gain the extensive knowledge, he would be punished in increasingly harmful ways. This, however, led to the desensitization of violence within Ray's psyche, making him believe that such violence was normal- and necessary. Ray's family were quite rich, and influential, within the city of Fiore, and therefore, their success oriented treatment towards their son was kept on the down low, with no one apart from the household members knowing how Ray was treated when he wasn't at one of the lavish parties that the nobles were well known to have. Since Ray was desensitized to all this, however, he himself kept shut, oblivious to the ongoings of the world around him, his mind saturated with the magic pertinent knowledge. Ray was hailed as a natural genius due to his quick ability to absorb knowledge and read it, which was the only thing that kept his family from disowning him.

Alongside the theoretical studies that Ray was taking an active part in, Ray was also being trained to use high amounts of magic, along with combat training in various stimuli and environments, with an emphasis placed on Ray's ability to effectively strategize and problem solve. His parents had also taught Ray to have limited social interaction, and wanting to be a loved child by his parents, he had followed every single word of theirs, rage and resentment growing in his heart as he did so. In a highly symbolic turn of events, Ray took a natural affinity towards light based magic, coercing his parents to teach him their own abilities in this magic in order for him to control vast amounts of power as they had foreseen to be. However, what his parents, in their tainted genius, had overlooked was the fact that such a treatment brought out the worst, tainting the pure soul of their only son. And in this tainting, the rage and resentment grew, effectively increasing with each day that passed. Ray's social strata was spiraling downward, however, his ambition and greed kept on increasing. His very presence, even as a teen, was enough to instill a weird form of fear in those who were the subject of his intense stare, never knowing what it was about this teen that had them scared.

"But it's always better to choose the harder path..."

Ray's intolerant attitude towards his parents was now beginning to unsettle his parents, who then decided to put forth heavier punishment on Ray in order to get him to behave, not realizing that Ray was very close on the edge of insanity, a byproduct of the lack of humanity that these people had shown. In the midst of one of these punishment sessions, Ray's psyche snapped, almost instantaneously, giving birth to a darker side that was suppressed for far too long under the fake veil of apparent humanity. What they had sown, had come back to reap their bodies for the take, as well as the wealth they had amassed. It was over quite fast. Before Ray had realized, a beam of light had emerged from his mouth, turning his once loved parents into just another event to be used in order to gain  more power. Their deaths mattered little to him, due to the desensitization and the schema he had achieved, Ray now just looked at everything as a means to gain power, to gain higher social strata. Ray was still lacking in basic social skills, so therefore, he couldn't be the heir to the Ignazia business, and he knew that. Choosing the smarter option, Ray chose to forsake his ties with his now ex-family, and just taking a fraction of the massive wealth with him as he began his search for a higher amount of power, knowing full well the risks that it entailed.

Due to his lack of social upbringing, and constant living in the shadows, Ray had become extremely skilled in remaining unnoticed, a skill further exemplified by the common magic he carried. The rage and resentment, which he had expected to go, was now replaced by a pure bloodlust, only satiable through pain or death. Ray's rise to power was unprecedented, but it was a steep curve, as Ray's theoretical knowledge gave rise to better forms of practical uses of his magic. There was no remorse..only a way to achieve success.

Last edited by Ray Ignazia on Sun Apr 03, 2016 7:39 am; edited 4 times in total

2 Re: Ignazia, Ray {Done} on Thu Mar 31, 2016 10:07 am


You forgot to change your looks/appearance?

I thought you wanted to go with Gilgamesh.

You also need to use the new template

3 Re: Ignazia, Ray {Done} on Thu Mar 31, 2016 10:47 pm

Ray Ignazia

Ah, yes, thank you for pointing that out, Yuno. It's done, with all the edits required.

4 Re: Ignazia, Ray {Done} on Sat Apr 02, 2016 8:41 pm


- You don't need a birth year
- You didn't select a sexuality
- Alertness is +4, so you have to remove 2 points from your positives
- As for your magic, "by transforming into a light beam, the user is able to avoid physical attacks, and have the added advantage of traveling around at very high speeds and blinding and damaging" I'm fairly certain that intangibility is not a thing. Though unless these statements are just describing each other, then it oke.

5 Re: Ignazia, Ray {Done} on Sun Apr 03, 2016 7:40 am

Ray Ignazia

Edited, love. Thank you.

6 Re: Ignazia, Ray {Done} on Sun Apr 03, 2016 11:41 am


A pp roved

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