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1 Xan The Man | Done on Fri Apr 08, 2016 10:09 pm



“Life goes on”


Name(s): Xanex [UNKNOWN]
Nickname(s): Xan The Man | Xan The Plug | X-Man | Xanny | X | Ghost
Age: 20
Gender: Male
Birthday: 04/24 (April 24th)
Sexuality: Heterosexual
Rank: D
Guild: Guildless
Tattoo: Left wrist
Face Claim: Archer - Fate Stay Night


Height: 6'3
Weight: 200 Lbs
Hair: Short | White
Eyes: Dark brown
Xanex is a rather handsome young man standing at exactly six feet, three inches. Weighing about two hundred pounds, Xan is a built male with very masculine features. His biceps and triceps show clearly that he has worked for the body he has. His hair is short, white, and takes a ruffled style which happens to compliment his dark brown skin tone. It's obvious that Xanex doesn't have much care for his hair. This young man usually wears red, lengthy clothing which happens to be fitted enough for him to move freely while fighting, also allowing him to blend in to almost any environment but his style and color varies.


Personality: Xan, in a nutshell is a very calm, aggressive, and collective young man. His usual resting bitch face makes it easy for him to avoid contact with anybody. If he isn't spoken to first, it isn't normal for him to speak. Not being able to remember his past has influenced him to be the lone wolf he is today, hence why he is known by many as "Ghost". Also thanks to his amnesia, Xanex has an extremely hard time trusting people. Xan doesn't really care for anybody, but those he does care for should expect to always be protected by him because he can be very overprotective of those cares about. With his strong will, it's very difficult for anybody to hold him back from doing what he wants to do, and it is also extremely rare for anybody to strike fear into him. His brutal honesty makes it very hard to work beside him, hence why he tends to solo quests. While in the midst of almost any lip-biting situation, Xanex is able to use his calm persona in order to think up a solution usually making him the analyst of whichever group he's in. Xan's simple personality allows him to stay out of the way of people, and also helps him to keep his enemy count at a minimum.

Gaining power is probably the only thing that motivates Xanex to continue living as a mage. You would think because of his amnesia he would want to discover who he is, but X has absolutely no care about his past.


  • The Control Charm:
    Dr. Vez creates a charm that would allow the one who held to control Xanex. Dr. Vez placed the same charm inside of Xanex. Luckily Xanex has Dr. Vez's in his possession.
  • Discovering about his past, and who he truly is
  • Dying before reaching his full potential


  • Chicken
  • Exploring
  • Sparring/Fighting
  • Killing
  • Animals
  • Kind People
  • Alcohol


  • Liars
  • The color pink
  • Magic Council
  • Rain
  • Chocolate (Allergic)
  • Cheese

Positive Characteristics:

  • Regeneration (+4): You heal very fast inside and outside of combat. Small cuts that go up to one inch deep are healed in the next post.
    Explanation: C-rank damage healed every post.
  • Zealot (+4): This person has trained themselves to wield a specific type of weapon. This weapon can be mentioned behind the Zealot feat within brackets to claim it upon approval.
    Explanation: Player is capable of wielding a weapon and receives one at start. The starter weapon is always common and without any magical properties but may upgraded later on.
  • Stealthy (+3): You are particularly good at avoiding notice. You could be sitting somewhere in a thread at a bar and people wouldn't even notice that you were there.
    Explanation: You are able to blend into a crowd, and those entering threads cannot initiate conversation with you until you speak or state your presence in an obvious matter by doing something that draws the attention of others.

Negative Characteristics:

  • Amnesia (-1): You are unable to remember anything about your past, yourself, or your family. Your life is a blank slate. However, your past may someday come back to haunt you. The rest of the flaws you pick are unknown to your character; over the course of your progress, your character will slowly discover them.
    Explanation: You can't refer to anything about your past. The rest of your flaws or not nulled by this characteristic but rather unknown to your character.
  • Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing themselves to the limit at every available opportunity.
    Explanation: You can't refuse the opportunity of engaging into combat with anyone or anything that is stronger than you. You also always volunteer and perform tasks that have a risk attached to them when you are in a group.
  • Derangement/Insanity (-3): Due to circumstances beyond your control, you are permanently insane. You may have a congenital brain disorder, or perhaps you saw something mortals were never intended to lay eyes upon, and it drove you mad. Choose a Derangement/Insanity for your character from the lists below. Though the list is by no means exhaustive, the following options are ones that have been presented in game terms and that have definable--and most times numerical--penalties.
    Compulsions: The character insists on performing ritual actions, such as touching a doorway at left, right, and top before passing through it. Though she may agree that the actions are senseless, the need to perform them is overpowering.
    Explanation: The character must do their compulsion, regardless of adverse affects--including bodily harm.
    (Biting Nails)
  • Proud (-1): You don't like accepting help from others. If a gift or offer of aid smacks of charity or pity even the slightest bit, you grow indignant and refuse it.
    Explanation: You win 10% less jewels from wheel spins.
  • Reckless (-1): You lack the emotion of fear. Unfortunately, it is often an important cue that keeps men from doing foolhardy things. Sure, you don't flinch at the sight of even the most hideous monster, but neither do you feel the need to run away when outclassed.
    Explanation: You can never flee from a fight with someone who is stronger than you.
  • Intolerance (-1): You have an irrational dislike of a certain thing. It may be an animal, a class of person, a situation, or just about anything at all. Note that some dislikes may be too trivial or ridiculous to count--a dislike of Bavarian-crème-filled donuts or mechanical pencils, for example, has no real dramatic value and will not be allowed.
    Explanation: You must act very disgusted and displeased when your dislike comes into play.
  • Judgmental (-1): You form opinions quickly and change them very slowly. You also have a tendency to judge people on their appearance. A man dressed as a pirate, no matter how gentlemanly, is a scoundrel and a dog as far as you is concerned. A man covered in mud is a peasant, and a woman wearing revealing clothing is a prostitute.
  • Allergies (-1): You are afflicted with allergies. These may be something as simple as hay fever, but the reactions to such will result in something like a huge bout of sneezing and gasping. You must mention this allergy in your character application.
    Explanation: Whenever this allergy comes into play you must suffer the consequences. The allergy must be something that can actually come and not something strange and unique.


Magic: Demonic Spirit
Type: Caster
Classes: Offensive | Defensive | Buff
Element: -
Description: Just as the title of this magic already explains, this magic is a magic used primarily by high ranking demons. This magic allows the user to draw pure energy from within themselves. The color of the energy is usually blue, but when buffs are in use they change into a burgundy color with a black tint. Being that this is demonic energy, spells can allow burning damage to be done. In short, this magic is good in almost any situation as oxygen isn't needed for it to be used. This magic even has a reputation as energy-make magic, given its abilities to harden the energy or soften the energy. Since this magic draws pure energy from within the user himself, it also allows the user to buff his physical capabilities.

Weaknesses: Despite not being aligned with any element, this magic is naturally weak to light/holy magics. Furthermore, any devil slayer magic also dominates when this magic is being used. Lastly, this magic has no elemental strengths.


Who is Xanex?

That is a question that not even Xanex himself can answer.

Unlike normal people, Xan was the end result of an unsuccessful experiment. Thirty years ago, a man known as Dr. Vez opened an underground laboratory told to be funded by the Fiorian government itself- though that idea remains only a rumor until this day. Dr Vez's sole purpose was to genetically convert unborn human beings into demons that he could tame, control and utilize as weapons before they were born. Nearly ten years pass, and Dr. Vez ceased to progress. All unborn human babies died once the demon blood is injected into them, for they were not physically capable of adjusting.

Finally though, on a dark and slow night Dr. Vez finally found hope. Though all other experiments failed off the bat, Xanex's body was physically strong enough to handle the demon blood injected into him. Dr. Vez was able to move to the next step, which would be the use of a sacred Black arts shapeshifting spell to first fuse the human and demon blood. Oddly enough that step was easy. The final step was weaken to Xanex's blood so that the demon blood could take over. Xan's blood though, somehow wouldn't allow that to happen, and it didn't take long for Xanex's body to adjust to the new type of blood it had been fused with. Already knowing that Experiment X was a failed project, Dr. Vez stopped working on him, and began fresh again. Surprisingly Dr. Vez didn't get rid of X. He kept him around and used him as a handy man as well as a catalyst for a series of other experiments.

Xan's life was the same for about 16 years, never being allowed to practice magic or do anything else thanks to Vez's full control over him. He wasn't even given a name until he read a pill bottle and decided that the name on that bottle would become his, only because it began with the letter "X".  

One night, whilst X and Dr. Vez rested, the alarms of the laboratory went off, which meant that for the first time, somebody had located them and had come to rid the lab of existence. There wasn't anything that X or Dr. Vez could do. The lab was bombed, and X woke up the next morning naked, above ground for the first time of his life, and his memory lost. Beside him two daggers, and a solid crystal charm, with black liquid inside of it.

Last edited by Xan on Mon Apr 18, 2016 4:21 pm; edited 7 times in total

2 Re: Xan The Man | Done on Sat Apr 16, 2016 3:26 pm



Hi! We haven't heard from you in a while!
Please bump this application within 7 days
if you plan on finishing it or else this will be archieved.

3 Re: Xan The Man | Done on Sat Apr 16, 2016 6:39 pm


Bumping this app.

4 Re: Xan The Man | Done on Sun Apr 17, 2016 2:23 am


Is this done, btw? Put "WIP" or "DONE" in the thread title please.

5 Re: Xan The Man | Done on Sun Apr 17, 2016 7:30 am


Apologies. This is completed.

6 Re: Xan The Man | Done on Sun Apr 17, 2016 10:52 am

Hikaru Nakamura

Quick Questions:

What is your characters compulsion? Please state it.

What is you're allergy? Please state it.

Not quite sure about your magic with all of the properties of other magics, but i'll talk to staff about hat and see what's going on.

7 Re: Xan The Man | Done on Sun Apr 17, 2016 11:04 am


Added Allergy & Compulsion. I also slightly edited magic. It now can only do burning damage.


8 Re: Xan The Man | Done on Mon Apr 18, 2016 4:22 pm


One more bump.

9 Re: Xan The Man | Done on Tue Apr 19, 2016 8:46 am


Bumping for today

10 Re: Xan The Man | Done on Tue Apr 19, 2016 9:16 am


Congratulations, this character has been approved.

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